Loopstate finds the real demand first, then builds the product with AI-native tooling. Weeks instead of quarters, at a fraction of studio cost.
Four stages, run in order, then run again. Most engagements enter at stage one. Some enter at stage three, when demand is already proven and the build is the bottleneck.
Structured customer conversations about what people already do, not what they say they would do. The Mom Test discipline, applied to twenty or more interviews.
Find where the demand is authentic: the workaround people already built, the budget already being spent. Deliberate Innovation, learned at Georgia Tech's Flashpoint.
AI-native development. A small team and an AI toolchain put working software in front of real users in weeks, early enough that what you learn can still change the roadmap.
Instrument the thing, watch what people actually do with it, and carry that evidence back to stage one. This is the part most projects skip.
Before a build budget is committed. Twenty-plus customer conversations, the situations mapped, the assumptions stress-tested, and an honest read on whether the demand is there.
A working prototype or a first version, built with AI tooling rather than a full studio team. Prototypes reach real users while there is still time to change direction.
An AI sales and operations layer built over twelve years of quote, labor and build history for a $7.5M+ vehicle customization studio.
Cost per booked install down 50 percent. Revenue per employee expanding two to three times without added headcount.
An AI-first product engineering and manufacturing platform. Generative CAD layered over LiDAR vehicle scans compresses fabrication R&D from weeks of engineering into hours of automated model review.
Paired with a computer vision engine that verifies field installations for quality control.
A game and engagement innovation lab plus venture studio. More than 200 product launches and 50 startups incubated, built on Game Alchemy: a research-backed method for designing measurable behavior change into play.
NIH / NIGMS SBIR Phase I and Phase II awardee, Principal Investigator 2016–2020, children's educational STEM games.
NFL · NBA · Mattel · Coca-Cola · Cartoon Network · PBS Kids · Nickelodeon · Turner Sports · Hasbro · Kellogg's · Children's Healthcare of Atlanta · MD Anderson · AT&T Foundry · Emory · Georgia Tech
Industrial engineer who taught himself to code, spent twenty years building games and interactive products, and now spends all of his time applying AI to real operating businesses. Loopstate is where that work lives.
Start with who the customer is, the narrower the better, and how you noticed the problem you want to solve for them. The first conversation is free.